
Ark Ferroraider
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Posted - 2011.05.26 11:40:00 -
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Some remarks on a patch (my character is mainly a haulern the core the carrier in hi-security space and fulfills fighting missions a little).
About standings of other pilots' with NPC:
I am happy that it isn't loaded entirely (my opponents who have casually looked on my character's standings, died in lags :) ), however I consider that review of relations with NPC, at least with factions and corporations, should be accessible on players' demand. For example, the button "See standings with NPC" in "Standings" tab. It is necessary as for scouts and fighters for search of a residence their targets and targets' jumpclones, as for space dealers - determination of possibilities of competitors and partners (at stations what NPC corporations they are have easier NPC brokers' fee, refining/reprocessing taxes, etc). And for player-corps recruiters - for a cognizance of all aforesaid about candidates.
About current changes in system of agents:
This attempt is very unsuccessful.
1. Relations with NPC to a patch were valuable. Step by step I reached the best agents, strengthened acquaintance to some of them for obtaining of the best rewards, reduced taxes for ore refining and trade on interesting for me NPC stations, and it was a game part, it was fun. After a patch standings with agents have lost the value. And relations with corporations - even relations from 0.0 upto 8.0 (for jumpclone) can be reached with 2 days - unless it interesting?
Beginners in EVE also it is quickly reached good standings with NPC, allowing to take any missions and it is easy to do everything on NPC stations - but whether it will be interesting to them? Beginners simlpy will transit this part of a game content (and will give for it less $ to CCP, I consider) more faster.
2. The fixed type of mission from the agent - yes, the player will receive mission of that type which expects. It has facilitated... No, not game process as it was supposed. It has facilitated non-stop mission grinding. To the player for whom mission running is game, it is easy fly out to other agent. And if this player wishes to quickly-up relations with NPC, having fulfilled encounter mission for Distribution agent? No more choice...
It would be more logical, that the agent with whom (with the agent, instead of with its corporation or faction) capsuleer have good standings, periodically (not always) asked to capsuleer, which type of mission he wants to receive - the chance of a having choice is more better than more better the standing. That is, that this convenience was, but got not for nothing, he should achieve at first.
Also, about gameplay by a "hauler in hi-security space" - with the last patch the balance of incomes for this sort of gameplay was broke. It was earlier necessary to search for balance between trade with players, trade with NPC, performance of express missions from players and from agents. It was necessary to think how to maximize my income and how to reduce risks, how less to fly with empty ship's cargo, how to find the best clients.
Now it is not necessary to think - is a lot of readily available lvl 4 agents who never offer fighting missions (that is, agents are not "4-hours stayoff") who offer quite good money in recalculation to ingame-time (show me the player-warrior who can fulfill 2 missions simultaneously one character - for hi-end haulers performance of 2-4 tasks simultaneously is normal) who as a result give more incume, than any of the types of activity specified by me. Instead of to think it it is not interesting.
And as for me interest in all areas of gameplay in which I was engaged was lost, I meanwhile will refrain from EVE subscription payment. Later it will be visible.
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